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About This is Not a Test

Why TNT

About This is Not a Test

This Is Not a Test, or TNT for short, is a skirmish warband game set after the nuclear apocalypse.   Using these rules players choose a faction, such as tribals, raiders, mutants, etc., and fight other warbands, gaining power, equipment, and prestige through each victory and defeat. 

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Dispatches From the Wastes #5

Updates

Dispatches From the Wastes #5

One of the biggest parts of the Wasteland Companion is the three new warbands: Settlers – Unlike the wasteland survivalists you can play now, the settlers are a bit squishier due to sitting behind their walls for so long. But they make up for that by having more bodies and access to affordable healthcare, religious expertise, and a bit of the unexpected we simply call the Mysterious Stranger. They also have the Replaceable special rule. When a member of the warband dies, there is a chance a straggler following in their wake joins the fight. Renegade Reclaimers – No longer...

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Dispatches From the Wastes #4

Updates

Dispatches From the Wastes #4

It’s been a while since I felt it was necessary to do a full dispatch, but I felt this bit of news was important.  It’s been a long time coming; the Wasteland Companion is almost here! Scheduled for release next Friday, February 23, the companion adds a whole lot of stuff to the game.  More mutations, more warbands, more scenarios, and more craziness.  But what exactly is in there you say?  The Tri-State Wasteland Detailed TNT takes place in the blasted ruins of the Tri-State Wasteland and this section explores the people, places, and things which call it home, and...

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Dispatch #3 – Status of the Wastes

Updates

Dispatch #3 – Status of the Wastes

Part of the fun of bringing a product to life is people’s excitement in it. There is nothing more rewarding to a creator than enthusiasm for their product. Still that enthusiasm must be tempered with reality. So this dispatch is to answer the question of when the rulebook and miniatures will be officially released. First, the rulebook. We have hit a small snag while the book has been in layout. I had hoped for an earlier release, by February actually, but that was simply not to be. Laying out a book that is close to 200 pages is no small...

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Dispatch #2 – Give Me Shelter Battle Report

How to play

Dispatch #2 – Give Me Shelter Battle Report

Give Me Shelter (A Battle Report for This Is Not a Test) The wasteland is a dangerous place, especially the strange and unpredictable weather. One of the more deadly phenomena are dust storms that kick up radioactive debris.  Those unlucky enough to be caught in such a storm are struck by gale force winds and stinging detritus and even temporary exposure to the fallout from the storm can be deadly. The safest bet when such a storm hits is to seek strong shelter, such as an underground vault or a reinforced building. In this scenario two factions are crossing the...

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